Step 2 - Action Details
In step 2, the GM fills in extra information. This information depends on the type of action that was selected in step 1. Hence, going back to step 1 and changing the action type will reset step 2.
- Step 2 – Action Details
- Adventure
- Build
- Create Asset
- Create Network
- Deny Network
- Diplomacy
- Drop a Claim
- Edict
- Enhance a County
- Enhance an Asset
- Espionage
- Grand Diplomacy
- Hire Advisor
- Infighting
- Modify Network
- Muster
- Propaganda
- Reduce Relationship
- Resume Network
- Share Information
- Spellcraft
- Trade Imprint
- Traveling