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Blaede
(@blaede)
Estimable Member Traducteur, VIP Backers
Joined: 11 months ago
Posts: 125
15/09/2019 5:15 pm  

Here is a list of changes and errata based on your feedback.

Before you send us your remarks, please make sure to check here first if it has not already been reported.


Chapter 2 - Page 8, removed the last sentence: "Characters cannot keep in reserve more than three times their Reputation in Influence." This rules was irrelevant due to the fact that Influence is automatically converted into Reputation once it reaches twice the Reputation level.


Chapter 2 - Page 9, the third sentence of the first example shoud start with: "At the end of the season,...".


Chapter 2 - Page 13, added a couple of sentences to clarify the Features Affecting Constructions:

"These affect the Constructions in a County. They are treated as being one level higher but do not increase the maintenance cost. For instance, a County with the “Open” Feature and a Connection level 2 will be treated as having a Connection level 3 but the maintenance cost will remain that of a level 2. The maximum level remains 3. Hence, there is no use in increasing the Connection level in an “Open” County above 2."


Chapter 2 - Page 14, added a couple of sentences to clarify the Features Affecting Assets:

"These affect all Assets of the relevant Type, except Assets at Level 0. They increase the level of the assets by 1 for the purposes ofcollecting the asset income (WP & IP) that they generate. Those features do not affect other sources of income such as Networks."


Chapter 2 - Page 33, the ratio for trading points of Imprint for bonuses to Action Rolls is now 2:1 instead of 1:1


Chapter 2 - Page 36, in the Faction Power sidebar, the text should read: "...the smallest number between its Leader’s Reputation and the Faction Power."

The example should read: "Grand Princess Severina of Lightborne, Sovereign of Cadelania, has a Reputation of 25. The Faction Power of Cadelania is 30 (21 county levels + 9 Order asset levels).Therefore Severina will gain 25 points of Influence at the beginning of Step Two."


Chapter 2 - Page 41, the example give for the Military Maintenance is fact an example of Construction Maintenance.


Chapter 2 - Page 42, the rules of Initiative are as follow: 

"Each Season’s actions are taken in Faction Initiative order. Initiative order is determined by each Leader rolling a die and adding his or her highest Skill Bonus. The highest rolling Faction goes first, followed by the second highest, etc. Ties are rerolled. The GM may wish to insert important non-player Factions into the initiative, or may simply have a “GM Turn” in the order where they wish. The Leader whose turn it is known as the Current Leader."


Chapter 2 - Page 49, the Enhance a County action should start with: 

"A Leader can spend an Action to increase the Level of a County by 1. This is usually done by Sovereign of the County, but can be performed by any Leader with an Asset there. The Sovereign cannot stop this from happening, and nor should they want to - they will reap the rewards of having a higher Level County from next Season."


Chapter 2 - Page 55, a DC was missing in the Espionage Actions table. The DC is 15.


Chapter 3 - Page 23, Strategic Turns and Movement: the first paragraph should read: "A single Strategic Turn represents one month of time. Each season therefore consists of three Strategic Turns."


Chapter 3 - Page 37, for Spellcasters the text should read: "Each turn a Spellcaster can add their Bonus to a unit’s Me, Ra, De or Ra rating."


Chapter 3 - Page 40, paragraph 4, each bullet point should read: "Each unit on the losing side must roll 1d20. If the result is greater than the unit’s De rating, the unit suffers..."


Chapter 3 - Page 40, paragraph 5, each bullet point should read: "...on a result greater than its De..."


Chapter 4, Realm Spells are now sorted by level.


Chapter 4 - Page 9, the spell "Arcane Ward" has been renamed "Energy Ward".


Chapter 4 - Page 10, the Assets requirement of the "Transmutation" spell is Magic [3] and not Magic [4].


Chapter 4 - Page 12, the spell "Rain of Blessings" should read: "At the end of this time, the affected county is treated as one level higher for purposes of tax collection. All assets located in the affected county are also treated as one level higher for the purposes of collecting the asset income that they generate. This does not affect Assets at Level 0."


Chapter 4 - Page 12, the spell "Curse Region" should read: "The affected county is treated as one level lower for purposes of tax collection. All assets located in the affected county are also treated as one level lower for the purposes of collecting the asset income that they generate. This does not affect Assets at Level 0."


Chapter 4 - Page 15, the Assets requirement of the "Storms" spell now has Faith [5] in addition to Magic [5].


 

This topic was modified 3 months ago 10 times by Blaede

Y a des jours, faut pas me chercher. Et y a des jours tous les jours.


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