---
title: New Season
description: "When a new season starts, most of the turn steps are automated for the PC factions, allowing the GM to focus on the things that cannot be automated.   **Deposit Treasury** The wealth of the PC faction is reduced by…"
url: "https://seedsofwars.com/docs/new-season/"
updated: "2021-11-02"
category: THE TIMELINE / Turn Process Flow
---

# New Season

When a new season starts, most of the turn steps are automated for the PC factions, allowing the GM to focus on the things that cannot be automated.

 

**Deposit Treasury**

The wealth of the PC faction is reduced by 10%, rounded up.

At the end of each season, if a character has more Influence than twice their Reputation, they must convert it to increase their Reputation. The character *must*spend twice their Reputation in Influence to increase their Reputation by 1.

 

**Adjust Loyalty**

The loyalty is automatically adjusted for every county that the PC faction controls or in which they control an asset.

 

**Collect Wealth and Influence**

Each PC faction collects their income, both in wealth and influence. The calculation of the amount of wealth and influence generated each turn is described in “Chapter 2: The Factions” of *Seeds of Wars: the core book*.

 

**Calculate and Pay Expenses**

All PC factions pay their expenses. The calculation of the amount of expenses generated each turn is described in in “Chapter 2: The Factions” of *Seeds of Wars: the core book*.
